AlinaKuznetsova
Technologist building at the intersection of AI and creative practice, from live performance systems to generative worlds.

What I've built recently.

New Natures

Neural Cellular Automata PyTorch Next.js MSc Thesis

Neural cellular automata trained on natural textures, then combined to grow new patterns that inherit from both parents. Three combination methods test whether linear mode connectivity holds for NCA, with the results realised as a gallery of works and a live combination room in the browser.

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The Rematch

Computer Vision Python Physical Computing

A projected chess interface that detects physical moves via computer vision and responds with an AI opponent in real time, making it possible to play against a machine on a real board.

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Borderless

Generative AI Stable Diffusion WebXR Group Project

An interactive world built from user sketches. A LoRA and ControlNet pipeline transforms each drawing into a stylised generative asset, placed automatically into a 360 parallax environment in Three.js. Once the world is fully grown, users can step inside and explore it via VR.

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Piblo the Plutonian

Conversational AI Local LLM Python

A character-driven conversational agent that turns a 10,000-record space mission dataset into dialogue. It combines persistent user memory, locally run LLM story generation and natural-language retrieval, with a persona designed around research on anthropomorphism and engagement.

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And something a little different.

From Hand
to Algorithm

Midjourney V7 Fine Art AI Product Design

An exploration of combining personal craft with generative AI, using an oil painting as the starting point and carefully directing the algorithm to translate it into product.

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